x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r124676 = x;
double r124677 = r124676 * r124676;
double r124678 = 1.0;
double r124679 = r124677 + r124678;
return r124679;
}
double f(double x) {
double r124680 = x;
double r124681 = r124680 * r124680;
double r124682 = 1.0;
double r124683 = r124681 + r124682;
return r124683;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))