Average Error: 0.1 → 0.1
Time: 18.8s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r134687 = x;
        double r134688 = y;
        double r134689 = cos(r134688);
        double r134690 = r134687 + r134689;
        double r134691 = z;
        double r134692 = sin(r134688);
        double r134693 = r134691 * r134692;
        double r134694 = r134690 - r134693;
        return r134694;
}

double f(double x, double y, double z) {
        double r134695 = x;
        double r134696 = y;
        double r134697 = cos(r134696);
        double r134698 = r134695 + r134697;
        double r134699 = z;
        double r134700 = sin(r134696);
        double r134701 = r134699 * r134700;
        double r134702 = r134698 - r134701;
        return r134702;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019322 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))