\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r138727 = x;
double r138728 = y;
double r138729 = sin(r138728);
double r138730 = r138727 + r138729;
double r138731 = z;
double r138732 = cos(r138728);
double r138733 = r138731 * r138732;
double r138734 = r138730 + r138733;
return r138734;
}
double f(double x, double y, double z) {
double r138735 = x;
double r138736 = y;
double r138737 = sin(r138736);
double r138738 = r138735 + r138737;
double r138739 = z;
double r138740 = cos(r138736);
double r138741 = r138739 * r138740;
double r138742 = r138738 + r138741;
return r138742;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019322
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))