Average Error: 0.1 → 0.1
Time: 21.9s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r138727 = x;
        double r138728 = y;
        double r138729 = sin(r138728);
        double r138730 = r138727 + r138729;
        double r138731 = z;
        double r138732 = cos(r138728);
        double r138733 = r138731 * r138732;
        double r138734 = r138730 + r138733;
        return r138734;
}

double f(double x, double y, double z) {
        double r138735 = x;
        double r138736 = y;
        double r138737 = sin(r138736);
        double r138738 = r138735 + r138737;
        double r138739 = z;
        double r138740 = cos(r138736);
        double r138741 = r138739 * r138740;
        double r138742 = r138738 + r138741;
        return r138742;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019322 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))