x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r469414 = x;
double r469415 = y;
double r469416 = z;
double r469417 = r469415 * r469416;
double r469418 = r469414 - r469417;
return r469418;
}
double f(double x, double y, double z) {
double r469419 = x;
double r469420 = y;
double r469421 = z;
double r469422 = r469420 * r469421;
double r469423 = r469419 - r469422;
return r469423;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))