Average Error: 0.0 → 0.0
Time: 5.6s
Precision: 64
\[x \cdot y + z \cdot \left(1 - y\right)\]
\[x \cdot y + z \cdot \left(1 - y\right)\]
x \cdot y + z \cdot \left(1 - y\right)
x \cdot y + z \cdot \left(1 - y\right)
double f(double x, double y, double z) {
        double r425355 = x;
        double r425356 = y;
        double r425357 = r425355 * r425356;
        double r425358 = z;
        double r425359 = 1.0;
        double r425360 = r425359 - r425356;
        double r425361 = r425358 * r425360;
        double r425362 = r425357 + r425361;
        return r425362;
}

double f(double x, double y, double z) {
        double r425363 = x;
        double r425364 = y;
        double r425365 = r425363 * r425364;
        double r425366 = z;
        double r425367 = 1.0;
        double r425368 = r425367 - r425364;
        double r425369 = r425366 * r425368;
        double r425370 = r425365 + r425369;
        return r425370;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[z - \left(z - x\right) \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot y + z \cdot \left(1 - y\right)\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + z \cdot \left(1 - y\right)\]

Reproduce

herbie shell --seed 2019322 
(FPCore (x y z)
  :name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
  :precision binary64

  :herbie-target
  (- z (* (- z x) y))

  (+ (* x y) (* z (- 1 y))))