Average Error: 0.0 → 0.0
Time: 11.0s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r442632 = x;
        double r442633 = y;
        double r442634 = r442632 - r442633;
        double r442635 = z;
        double r442636 = r442635 - r442633;
        double r442637 = r442634 / r442636;
        return r442637;
}

double f(double x, double y, double z) {
        double r442638 = x;
        double r442639 = y;
        double r442640 = r442638 - r442639;
        double r442641 = z;
        double r442642 = r442641 - r442639;
        double r442643 = r442640 / r442642;
        return r442643;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

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Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2019322 
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))