\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{\frac{1}{2}}{y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r333759 = x;
double r333760 = y;
double r333761 = r333759 - r333760;
double r333762 = 2.0;
double r333763 = r333759 * r333762;
double r333764 = r333763 * r333760;
double r333765 = r333761 / r333764;
return r333765;
}
double f(double x, double y) {
double r333766 = 1.0;
double r333767 = 2.0;
double r333768 = r333766 / r333767;
double r333769 = y;
double r333770 = r333768 / r333769;
double r333771 = x;
double r333772 = r333771 * r333767;
double r333773 = r333766 / r333772;
double r333774 = r333770 - r333773;
return r333774;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.9
rmApplied div-sub14.9
Simplified11.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))