\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r42684 = x;
double r42685 = y;
double r42686 = r42684 + r42685;
double r42687 = z;
double r42688 = 1.0;
double r42689 = r42687 + r42688;
double r42690 = r42686 * r42689;
return r42690;
}
double f(double x, double y, double z) {
double r42691 = x;
double r42692 = y;
double r42693 = r42691 + r42692;
double r42694 = z;
double r42695 = 1.0;
double r42696 = r42694 + r42695;
double r42697 = r42693 * r42696;
return r42697;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))