x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r456306 = x;
double r456307 = y;
double r456308 = z;
double r456309 = r456307 * r456308;
double r456310 = r456306 - r456309;
return r456310;
}
double f(double x, double y, double z) {
double r456311 = x;
double r456312 = y;
double r456313 = z;
double r456314 = r456312 * r456313;
double r456315 = r456311 - r456314;
return r456315;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 1978988140
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))