Average Error: 15.3 → 0.0
Time: 3.4s
Precision: 64
\[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
\[\frac{0.5}{y} - \frac{0.5}{x}\]
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\frac{0.5}{y} - \frac{0.5}{x}
double f(double x, double y) {
        double r560142 = x;
        double r560143 = y;
        double r560144 = r560142 - r560143;
        double r560145 = 2.0;
        double r560146 = r560142 * r560145;
        double r560147 = r560146 * r560143;
        double r560148 = r560144 / r560147;
        return r560148;
}

double f(double x, double y) {
        double r560149 = 0.5;
        double r560150 = y;
        double r560151 = r560149 / r560150;
        double r560152 = x;
        double r560153 = r560149 / r560152;
        double r560154 = r560151 - r560153;
        return r560154;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.3
Target0.0
Herbie0.0
\[\frac{0.5}{y} - \frac{0.5}{x}\]

Derivation

  1. Initial program 15.3

    \[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} - 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)}\]
  4. Final simplification0.0

    \[\leadsto \frac{0.5}{y} - \frac{0.5}{x}\]

Reproduce

herbie shell --seed 1978988140 
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (- (/ 0.5 y) (/ 0.5 x))

  (/ (- x y) (* (* x 2) y)))