\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y + 0.5, z\right)double f(double x, double y, double z) {
double r16948 = x;
double r16949 = 2.0;
double r16950 = r16948 / r16949;
double r16951 = y;
double r16952 = r16951 * r16948;
double r16953 = r16950 + r16952;
double r16954 = z;
double r16955 = r16953 + r16954;
return r16955;
}
double f(double x, double y, double z) {
double r16956 = x;
double r16957 = y;
double r16958 = 0.5;
double r16959 = r16957 + r16958;
double r16960 = z;
double r16961 = fma(r16956, r16959, r16960);
return r16961;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019315 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))