x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r18883 = x;
double r18884 = r18883 * r18883;
double r18885 = 1.0;
double r18886 = r18884 - r18885;
return r18886;
}
double f(double x) {
double r18887 = x;
double r18888 = r18887 * r18887;
double r18889 = 1.0;
double r18890 = r18888 - r18889;
return r18890;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019315 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))