x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r16996 = x;
double r16997 = r16996 * r16996;
double r16998 = 1.0;
double r16999 = r16997 + r16998;
return r16999;
}
double f(double x) {
double r17000 = x;
double r17001 = 1.0;
double r17002 = fma(r17000, r17000, r17001);
return r17002;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019315 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))