\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(y, 2, z\right)\right)double f(double x, double y, double z) {
double r10913 = x;
double r10914 = y;
double r10915 = r10913 + r10914;
double r10916 = r10915 + r10914;
double r10917 = r10916 + r10913;
double r10918 = z;
double r10919 = r10917 + r10918;
double r10920 = r10919 + r10913;
return r10920;
}
double f(double x, double y, double z) {
double r10921 = 3.0;
double r10922 = x;
double r10923 = y;
double r10924 = 2.0;
double r10925 = z;
double r10926 = fma(r10923, r10924, r10925);
double r10927 = fma(r10921, r10922, r10926);
return r10927;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019315 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))