x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r14114 = x;
double r14115 = y;
double r14116 = z;
double r14117 = r14116 + r14114;
double r14118 = r14115 * r14117;
double r14119 = r14114 + r14118;
return r14119;
}
double f(double x, double y, double z) {
double r14120 = z;
double r14121 = x;
double r14122 = r14120 + r14121;
double r14123 = y;
double r14124 = fma(r14122, r14123, r14121);
return r14124;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019315 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))