0.5 \cdot \left(x \cdot x - y\right)
0.5 \cdot \left(x \cdot x - y\right)
double f(double x, double y) {
double r8145 = 0.5;
double r8146 = x;
double r8147 = r8146 * r8146;
double r8148 = y;
double r8149 = r8147 - r8148;
double r8150 = r8145 * r8149;
return r8150;
}
double f(double x, double y) {
double r8151 = 0.5;
double r8152 = x;
double r8153 = r8152 * r8152;
double r8154 = y;
double r8155 = r8153 - r8154;
double r8156 = r8151 * r8155;
return r8156;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019315 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
:precision binary64
(* 0.5 (- (* x x) y)))