\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r40232 = x;
double r40233 = y;
double r40234 = r40232 * r40233;
double r40235 = r40233 * r40233;
double r40236 = r40234 + r40235;
double r40237 = z;
double r40238 = r40233 * r40237;
double r40239 = r40236 - r40238;
double r40240 = r40239 - r40235;
return r40240;
}
double f(double x, double y, double z) {
double r40241 = y;
double r40242 = x;
double r40243 = z;
double r40244 = r40242 - r40243;
double r40245 = r40241 * r40244;
return r40245;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019315 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))