\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r31962 = x;
double r31963 = y;
double r31964 = r31962 * r31963;
double r31965 = r31963 * r31963;
double r31966 = r31964 - r31965;
double r31967 = r31966 + r31965;
double r31968 = z;
double r31969 = r31963 * r31968;
double r31970 = r31967 - r31969;
return r31970;
}
double f(double x, double y, double z) {
double r31971 = x;
double r31972 = z;
double r31973 = r31971 - r31972;
double r31974 = y;
double r31975 = r31973 * r31974;
return r31975;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2019315 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))