x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r13394 = x;
double r13395 = r13394 * r13394;
double r13396 = 1.0;
double r13397 = r13395 + r13396;
return r13397;
}
double f(double x) {
double r13398 = x;
double r13399 = r13398 * r13398;
double r13400 = 1.0;
double r13401 = r13399 + r13400;
return r13401;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019315
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))