\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x - y}{z} - 0.5\right)double f(double x, double y, double z) {
double r665043 = 4.0;
double r665044 = x;
double r665045 = y;
double r665046 = r665044 - r665045;
double r665047 = z;
double r665048 = 0.5;
double r665049 = r665047 * r665048;
double r665050 = r665046 - r665049;
double r665051 = r665043 * r665050;
double r665052 = r665051 / r665047;
return r665052;
}
double f(double x, double y, double z) {
double r665053 = 4.0;
double r665054 = x;
double r665055 = y;
double r665056 = r665054 - r665055;
double r665057 = z;
double r665058 = r665056 / r665057;
double r665059 = 0.5;
double r665060 = r665058 - r665059;
double r665061 = r665053 * r665060;
return r665061;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.2
Simplified0.0
Final simplification0.0
herbie shell --seed 1978988140
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))