x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r140133 = x;
double r140134 = y;
double r140135 = r140134 - r140133;
double r140136 = z;
double r140137 = r140135 * r140136;
double r140138 = r140133 + r140137;
return r140138;
}
double f(double x, double y, double z) {
double r140139 = x;
double r140140 = y;
double r140141 = r140140 - r140139;
double r140142 = z;
double r140143 = r140141 * r140142;
double r140144 = r140139 + r140143;
return r140144;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 1978988140
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))