Average Error: 0.1 → 0.1
Time: 3.6s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[\left(3 \cdot z\right) \cdot z + x \cdot y\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(3 \cdot z\right) \cdot z + x \cdot y
double f(double x, double y, double z) {
        double r329627 = x;
        double r329628 = y;
        double r329629 = r329627 * r329628;
        double r329630 = z;
        double r329631 = r329630 * r329630;
        double r329632 = r329629 + r329631;
        double r329633 = r329632 + r329631;
        double r329634 = r329633 + r329631;
        return r329634;
}

double f(double x, double y, double z) {
        double r329635 = 3.0;
        double r329636 = z;
        double r329637 = r329635 * r329636;
        double r329638 = r329637 * r329636;
        double r329639 = x;
        double r329640 = y;
        double r329641 = r329639 * r329640;
        double r329642 = r329638 + r329641;
        return r329642;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right) + x \cdot y}\]
  3. Using strategy rm
  4. Applied associate-*r*0.1

    \[\leadsto \color{blue}{\left(3 \cdot z\right) \cdot z} + x \cdot y\]
  5. Final simplification0.1

    \[\leadsto \left(3 \cdot z\right) \cdot z + x \cdot y\]

Reproduce

herbie shell --seed 1978988140 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))