Average Error: 0.5 → 0.2
Time: 1.9s
Precision: 64
\[\frac{x \cdot 100}{x + y}\]
\[x \cdot \frac{100}{x + y}\]
\frac{x \cdot 100}{x + y}
x \cdot \frac{100}{x + y}
double f(double x, double y) {
        double r703382 = x;
        double r703383 = 100.0;
        double r703384 = r703382 * r703383;
        double r703385 = y;
        double r703386 = r703382 + r703385;
        double r703387 = r703384 / r703386;
        return r703387;
}

double f(double x, double y) {
        double r703388 = x;
        double r703389 = 100.0;
        double r703390 = y;
        double r703391 = r703388 + r703390;
        double r703392 = r703389 / r703391;
        double r703393 = r703388 * r703392;
        return r703393;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.5
Target0.2
Herbie0.2
\[\frac{x}{1} \cdot \frac{100}{x + y}\]

Derivation

  1. Initial program 0.5

    \[\frac{x \cdot 100}{x + y}\]
  2. Using strategy rm
  3. Applied *-un-lft-identity0.5

    \[\leadsto \frac{x \cdot 100}{\color{blue}{1 \cdot \left(x + y\right)}}\]
  4. Applied times-frac0.2

    \[\leadsto \color{blue}{\frac{x}{1} \cdot \frac{100}{x + y}}\]
  5. Simplified0.2

    \[\leadsto \color{blue}{x} \cdot \frac{100}{x + y}\]
  6. Final simplification0.2

    \[\leadsto x \cdot \frac{100}{x + y}\]

Reproduce

herbie shell --seed 1978988140 
(FPCore (x y)
  :name "Development.Shake.Progress:message from shake-0.15.5"
  :precision binary64

  :herbie-target
  (* (/ x 1) (/ 100 (+ x y)))

  (/ (* x 100) (+ x y)))