\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(y, 2, z\right)\right)double f(double x, double y, double z) {
double r14031 = x;
double r14032 = y;
double r14033 = r14031 + r14032;
double r14034 = r14033 + r14032;
double r14035 = r14034 + r14031;
double r14036 = z;
double r14037 = r14035 + r14036;
double r14038 = r14037 + r14031;
return r14038;
}
double f(double x, double y, double z) {
double r14039 = 3.0;
double r14040 = x;
double r14041 = y;
double r14042 = 2.0;
double r14043 = z;
double r14044 = fma(r14041, r14042, r14043);
double r14045 = fma(r14039, r14040, r14044);
return r14045;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019310 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))