\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r11854 = x;
double r11855 = y;
double r11856 = r11854 * r11855;
double r11857 = z;
double r11858 = t;
double r11859 = r11857 * r11858;
double r11860 = r11856 + r11859;
double r11861 = a;
double r11862 = b;
double r11863 = r11861 * r11862;
double r11864 = r11860 + r11863;
return r11864;
}
double f(double x, double y, double z, double t, double a, double b) {
double r11865 = t;
double r11866 = z;
double r11867 = a;
double r11868 = b;
double r11869 = x;
double r11870 = y;
double r11871 = r11869 * r11870;
double r11872 = fma(r11867, r11868, r11871);
double r11873 = fma(r11865, r11866, r11872);
return r11873;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019310 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))