Average Error: 0.0 → 0.0
Time: 6.7s
Precision: 64
\[x \cdot \left(y + 1\right)\]
\[x \cdot y + 1 \cdot x\]
x \cdot \left(y + 1\right)
x \cdot y + 1 \cdot x
double f(double x, double y) {
        double r71264 = x;
        double r71265 = y;
        double r71266 = 1.0;
        double r71267 = r71265 + r71266;
        double r71268 = r71264 * r71267;
        return r71268;
}

double f(double x, double y) {
        double r71269 = x;
        double r71270 = y;
        double r71271 = r71269 * r71270;
        double r71272 = 1.0;
        double r71273 = r71272 * r71269;
        double r71274 = r71271 + r71273;
        return r71274;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[x + x \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot \left(y + 1\right)\]
  2. Using strategy rm
  3. Applied distribute-lft-in0.0

    \[\leadsto \color{blue}{x \cdot y + x \cdot 1}\]
  4. Simplified0.0

    \[\leadsto x \cdot y + \color{blue}{1 \cdot x}\]
  5. Final simplification0.0

    \[\leadsto x \cdot y + 1 \cdot x\]

Reproduce

herbie shell --seed 2019310 +o rules:numerics
(FPCore (x y)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
  :precision binary64

  :herbie-target
  (+ x (* x y))

  (* x (+ y 1)))