\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x - y}{z} - 0.5\right)double f(double x, double y, double z) {
double r81154 = 4.0;
double r81155 = x;
double r81156 = y;
double r81157 = r81155 - r81156;
double r81158 = z;
double r81159 = 0.5;
double r81160 = r81158 * r81159;
double r81161 = r81157 - r81160;
double r81162 = r81154 * r81161;
double r81163 = r81162 / r81158;
return r81163;
}
double f(double x, double y, double z) {
double r81164 = 4.0;
double r81165 = x;
double r81166 = y;
double r81167 = r81165 - r81166;
double r81168 = z;
double r81169 = r81167 / r81168;
double r81170 = 0.5;
double r81171 = r81169 - r81170;
double r81172 = r81164 * r81171;
return r81172;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019310
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))