x \cdot \cos y - z \cdot \sin y
x \cdot \cos y - \left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right) \cdot \left(\left(\sqrt[3]{\sqrt[3]{z} \cdot \sqrt[3]{z}} \cdot \sqrt[3]{\sqrt[3]{z}}\right) \cdot \sin y\right)double f(double x, double y, double z) {
double r179942 = x;
double r179943 = y;
double r179944 = cos(r179943);
double r179945 = r179942 * r179944;
double r179946 = z;
double r179947 = sin(r179943);
double r179948 = r179946 * r179947;
double r179949 = r179945 - r179948;
return r179949;
}
double f(double x, double y, double z) {
double r179950 = x;
double r179951 = y;
double r179952 = cos(r179951);
double r179953 = r179950 * r179952;
double r179954 = z;
double r179955 = cbrt(r179954);
double r179956 = r179955 * r179955;
double r179957 = cbrt(r179956);
double r179958 = cbrt(r179955);
double r179959 = r179957 * r179958;
double r179960 = sin(r179951);
double r179961 = r179959 * r179960;
double r179962 = r179956 * r179961;
double r179963 = r179953 - r179962;
return r179963;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
Applied associate-*l*0.6
rmApplied add-cube-cbrt0.6
Applied cbrt-prod0.6
Final simplification0.6
herbie shell --seed 2019308
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))