\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r48018 = x;
double r48019 = y;
double r48020 = r48018 * r48019;
double r48021 = z;
double r48022 = t;
double r48023 = r48021 * r48022;
double r48024 = r48020 + r48023;
double r48025 = a;
double r48026 = b;
double r48027 = r48025 * r48026;
double r48028 = r48024 + r48027;
double r48029 = c;
double r48030 = i;
double r48031 = r48029 * r48030;
double r48032 = r48028 + r48031;
return r48032;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r48033 = c;
double r48034 = i;
double r48035 = a;
double r48036 = b;
double r48037 = x;
double r48038 = y;
double r48039 = z;
double r48040 = t;
double r48041 = r48039 * r48040;
double r48042 = fma(r48037, r48038, r48041);
double r48043 = fma(r48035, r48036, r48042);
double r48044 = fma(r48033, r48034, r48043);
return r48044;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))