x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r174254 = x;
double r174255 = 2.0;
double r174256 = r174254 * r174255;
double r174257 = y;
double r174258 = r174256 - r174257;
return r174258;
}
double f(double x, double y) {
double r174259 = x;
double r174260 = 2.0;
double r174261 = r174259 * r174260;
double r174262 = y;
double r174263 = r174261 - r174262;
return r174263;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))