\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r137609 = x;
double r137610 = 2.0;
double r137611 = r137609 / r137610;
double r137612 = y;
double r137613 = r137612 * r137609;
double r137614 = r137611 + r137613;
double r137615 = z;
double r137616 = r137614 + r137615;
return r137616;
}
double f(double x, double y, double z) {
double r137617 = x;
double r137618 = y;
double r137619 = 2.0;
double r137620 = r137617 / r137619;
double r137621 = fma(r137617, r137618, r137620);
double r137622 = z;
double r137623 = r137621 + r137622;
return r137623;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))