x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)double f(double x) {
double r94329 = x;
double r94330 = r94329 * r94329;
double r94331 = 1.0;
double r94332 = r94330 + r94331;
return r94332;
}
double f(double x) {
double r94333 = x;
double r94334 = 1.0;
double r94335 = fma(r94333, r94333, r94334);
return r94335;
}



Bits error versus x
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))