\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r113363 = x;
double r113364 = y;
double r113365 = cos(r113364);
double r113366 = r113363 + r113365;
double r113367 = z;
double r113368 = sin(r113364);
double r113369 = r113367 * r113368;
double r113370 = r113366 - r113369;
return r113370;
}
double f(double x, double y, double z) {
double r113371 = x;
double r113372 = y;
double r113373 = cos(r113372);
double r113374 = r113371 + r113373;
double r113375 = z;
double r113376 = sin(r113372);
double r113377 = r113375 * r113376;
double r113378 = r113374 - r113377;
return r113378;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))