\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(t, z, \mathsf{fma}\left(a, b, x \cdot y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r92749 = x;
double r92750 = y;
double r92751 = r92749 * r92750;
double r92752 = z;
double r92753 = t;
double r92754 = r92752 * r92753;
double r92755 = r92751 + r92754;
double r92756 = a;
double r92757 = b;
double r92758 = r92756 * r92757;
double r92759 = r92755 + r92758;
return r92759;
}
double f(double x, double y, double z, double t, double a, double b) {
double r92760 = t;
double r92761 = z;
double r92762 = a;
double r92763 = b;
double r92764 = x;
double r92765 = y;
double r92766 = r92764 * r92765;
double r92767 = fma(r92762, r92763, r92766);
double r92768 = fma(r92760, r92761, r92767);
return r92768;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))