x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r98872 = x;
double r98873 = y;
double r98874 = z;
double r98875 = r98874 + r98872;
double r98876 = r98873 * r98875;
double r98877 = r98872 + r98876;
return r98877;
}
double f(double x, double y, double z) {
double r98878 = z;
double r98879 = x;
double r98880 = r98878 + r98879;
double r98881 = y;
double r98882 = fma(r98880, r98881, r98879);
return r98882;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))