\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(120, a, 60 \cdot \frac{x - y}{z - t}\right)double f(double x, double y, double z, double t, double a) {
double r590652 = 60.0;
double r590653 = x;
double r590654 = y;
double r590655 = r590653 - r590654;
double r590656 = r590652 * r590655;
double r590657 = z;
double r590658 = t;
double r590659 = r590657 - r590658;
double r590660 = r590656 / r590659;
double r590661 = a;
double r590662 = 120.0;
double r590663 = r590661 * r590662;
double r590664 = r590660 + r590663;
return r590664;
}
double f(double x, double y, double z, double t, double a) {
double r590665 = 120.0;
double r590666 = a;
double r590667 = 60.0;
double r590668 = x;
double r590669 = y;
double r590670 = r590668 - r590669;
double r590671 = z;
double r590672 = t;
double r590673 = r590671 - r590672;
double r590674 = r590670 / r590673;
double r590675 = r590667 * r590674;
double r590676 = fma(r590665, r590666, r590675);
return r590676;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.4
Simplified0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))