x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(z, y - 1, 1\right) \cdot xdouble f(double x, double y, double z) {
double r1266850 = x;
double r1266851 = 1.0;
double r1266852 = y;
double r1266853 = r1266851 - r1266852;
double r1266854 = z;
double r1266855 = r1266853 * r1266854;
double r1266856 = r1266851 - r1266855;
double r1266857 = r1266850 * r1266856;
return r1266857;
}
double f(double x, double y, double z) {
double r1266858 = z;
double r1266859 = y;
double r1266860 = 1.0;
double r1266861 = r1266859 - r1266860;
double r1266862 = fma(r1266858, r1266861, r1266860);
double r1266863 = x;
double r1266864 = r1266862 * r1266863;
return r1266864;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.4 |
|---|---|
| Target | 0.2 |
| Herbie | 3.4 |
Initial program 3.4
Simplified3.4
Final simplification3.4
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.8922376496639029e134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))