\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}double f(double x, double y, double z, double t) {
double r476486 = x;
double r476487 = 0.5;
double r476488 = r476486 * r476487;
double r476489 = y;
double r476490 = r476488 - r476489;
double r476491 = z;
double r476492 = 2.0;
double r476493 = r476491 * r476492;
double r476494 = sqrt(r476493);
double r476495 = r476490 * r476494;
double r476496 = t;
double r476497 = r476496 * r476496;
double r476498 = r476497 / r476492;
double r476499 = exp(r476498);
double r476500 = r476495 * r476499;
return r476500;
}
double f(double x, double y, double z, double t) {
double r476501 = x;
double r476502 = 0.5;
double r476503 = r476501 * r476502;
double r476504 = y;
double r476505 = r476503 - r476504;
double r476506 = z;
double r476507 = 2.0;
double r476508 = r476506 * r476507;
double r476509 = sqrt(r476508);
double r476510 = r476505 * r476509;
double r476511 = t;
double r476512 = r476511 * r476511;
double r476513 = r476512 / r476507;
double r476514 = exp(r476513);
double r476515 = r476510 * r476514;
return r476515;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 0.3 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 0.3
Final simplification0.3
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z t)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A"
:precision binary64
:herbie-target
(* (* (- (* x 0.5) y) (sqrt (* z 2))) (pow (exp 1) (/ (* t t) 2)))
(* (* (- (* x 0.5) y) (sqrt (* z 2))) (exp (/ (* t t) 2))))