Average Error: 0.0 → 0.0
Time: 16.0s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r441766 = x;
        double r441767 = y;
        double r441768 = r441766 - r441767;
        double r441769 = z;
        double r441770 = r441769 - r441767;
        double r441771 = r441768 / r441770;
        return r441771;
}

double f(double x, double y, double z) {
        double r441772 = x;
        double r441773 = y;
        double r441774 = r441772 - r441773;
        double r441775 = z;
        double r441776 = r441775 - r441773;
        double r441777 = r441774 / r441776;
        return r441777;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))