x - \frac{y - z}{\frac{\left(t - z\right) + 1}{a}}\mathsf{fma}\left(a, \frac{z}{t - \left(z - 1\right)} - \frac{y}{t - \left(z - 1\right)}, x\right)double f(double x, double y, double z, double t, double a) {
double r516092 = x;
double r516093 = y;
double r516094 = z;
double r516095 = r516093 - r516094;
double r516096 = t;
double r516097 = r516096 - r516094;
double r516098 = 1.0;
double r516099 = r516097 + r516098;
double r516100 = a;
double r516101 = r516099 / r516100;
double r516102 = r516095 / r516101;
double r516103 = r516092 - r516102;
return r516103;
}
double f(double x, double y, double z, double t, double a) {
double r516104 = a;
double r516105 = z;
double r516106 = t;
double r516107 = 1.0;
double r516108 = r516105 - r516107;
double r516109 = r516106 - r516108;
double r516110 = r516105 / r516109;
double r516111 = y;
double r516112 = r516111 / r516109;
double r516113 = r516110 - r516112;
double r516114 = x;
double r516115 = fma(r516104, r516113, r516114);
return r516115;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 2.0 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 2.0
Simplified0.2
rmApplied div-sub0.2
rmApplied *-un-lft-identity0.2
Applied *-un-lft-identity0.2
Applied distribute-lft-out--0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.SparkLine:renderSparkLine from Chart-1.5.3"
:precision binary64
:herbie-target
(- x (* (/ (- y z) (+ (- t z) 1)) a))
(- x (/ (- y z) (/ (+ (- t z) 1) a))))