\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r310785 = x;
double r310786 = y;
double r310787 = r310785 * r310786;
double r310788 = r310786 * r310786;
double r310789 = r310787 - r310788;
double r310790 = r310789 + r310788;
double r310791 = z;
double r310792 = r310786 * r310791;
double r310793 = r310790 - r310792;
return r310793;
}
double f(double x, double y, double z) {
double r310794 = x;
double r310795 = z;
double r310796 = r310794 - r310795;
double r310797 = y;
double r310798 = r310796 * r310797;
return r310798;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))