\frac{x \cdot \left(y + z\right)}{z}\mathsf{fma}\left(y \cdot x, \frac{1}{z}, x\right)double f(double x, double y, double z) {
double r386886 = x;
double r386887 = y;
double r386888 = z;
double r386889 = r386887 + r386888;
double r386890 = r386886 * r386889;
double r386891 = r386890 / r386888;
return r386891;
}
double f(double x, double y, double z) {
double r386892 = y;
double r386893 = x;
double r386894 = r386892 * r386893;
double r386895 = 1.0;
double r386896 = z;
double r386897 = r386895 / r386896;
double r386898 = fma(r386894, r386897, r386893);
return r386898;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 12.6 |
|---|---|
| Target | 2.9 |
| Herbie | 4.9 |
Initial program 12.6
Simplified3.2
rmApplied fma-udef3.2
Simplified3.2
rmApplied pow13.2
Applied pow13.2
Applied pow-prod-down3.2
Simplified4.9
rmApplied div-inv4.9
Applied unpow-prod-down4.9
Applied fma-def4.9
Final simplification4.9
herbie shell --seed 2019306 +o rules:numerics
(FPCore (x y z)
:name "Numeric.SpecFunctions:choose from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(/ x (/ z (+ y z)))
(/ (* x (+ y z)) z))