1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}double f(double x, double y, double z, double t) {
double r166767 = 1.0;
double r166768 = x;
double r166769 = y;
double r166770 = z;
double r166771 = r166769 - r166770;
double r166772 = t;
double r166773 = r166769 - r166772;
double r166774 = r166771 * r166773;
double r166775 = r166768 / r166774;
double r166776 = r166767 - r166775;
return r166776;
}
double f(double x, double y, double z, double t) {
double r166777 = 1.0;
double r166778 = x;
double r166779 = y;
double r166780 = z;
double r166781 = r166779 - r166780;
double r166782 = t;
double r166783 = r166779 - r166782;
double r166784 = r166781 * r166783;
double r166785 = r166778 / r166784;
double r166786 = r166777 - r166785;
return r166786;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.7
rmApplied *-un-lft-identity0.7
Final simplification0.7
herbie shell --seed 2019306
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
:precision binary64
(- 1 (/ x (* (- y z) (- y t)))))