x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r157978 = x;
double r157979 = y;
double r157980 = r157979 - r157978;
double r157981 = z;
double r157982 = r157980 * r157981;
double r157983 = r157978 + r157982;
return r157983;
}
double f(double x, double y, double z) {
double r157984 = x;
double r157985 = y;
double r157986 = r157985 - r157984;
double r157987 = z;
double r157988 = r157986 * r157987;
double r157989 = r157984 + r157988;
return r157989;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019306
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))