Average Error: 0.0 → 0.0
Time: 8.2s
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r142997 = x;
        double r142998 = y;
        double r142999 = r142998 * r142998;
        double r143000 = r142997 - r142999;
        return r143000;
}

double f(double x, double y) {
        double r143001 = x;
        double r143002 = y;
        double r143003 = r143002 * r143002;
        double r143004 = r143001 - r143003;
        return r143004;
}

Error

Bits error versus x

Bits error versus y

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2019306 
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))