Average Error: 0.1 → 0.1
Time: 16.1s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r137278 = x;
        double r137279 = y;
        double r137280 = cos(r137279);
        double r137281 = r137278 + r137280;
        double r137282 = z;
        double r137283 = sin(r137279);
        double r137284 = r137282 * r137283;
        double r137285 = r137281 - r137284;
        return r137285;
}

double f(double x, double y, double z) {
        double r137286 = x;
        double r137287 = y;
        double r137288 = cos(r137287);
        double r137289 = r137286 + r137288;
        double r137290 = z;
        double r137291 = sin(r137287);
        double r137292 = r137290 * r137291;
        double r137293 = r137289 - r137292;
        return r137293;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019306 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))