Average Error: 0.1 → 0.1
Time: 22.1s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}
double f(double x, double y, double z) {
        double r194054 = x;
        double r194055 = y;
        double r194056 = sin(r194055);
        double r194057 = r194054 + r194056;
        double r194058 = z;
        double r194059 = cos(r194055);
        double r194060 = r194058 * r194059;
        double r194061 = r194057 + r194060;
        return r194061;
}

double f(double x, double y, double z) {
        double r194062 = x;
        double r194063 = y;
        double r194064 = sin(r194063);
        double r194065 = r194062 + r194064;
        double r194066 = z;
        double r194067 = cos(r194063);
        double r194068 = 2.0;
        double r194069 = pow(r194067, r194068);
        double r194070 = 0.3333333333333333;
        double r194071 = pow(r194069, r194070);
        double r194072 = r194066 * r194071;
        double r194073 = cbrt(r194067);
        double r194074 = r194072 * r194073;
        double r194075 = r194065 + r194074;
        return r194075;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Using strategy rm
  3. Applied add-cube-cbrt0.2

    \[\leadsto \left(x + \sin y\right) + z \cdot \color{blue}{\left(\left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right) \cdot \sqrt[3]{\cos y}\right)}\]
  4. Applied associate-*r*0.2

    \[\leadsto \left(x + \sin y\right) + \color{blue}{\left(z \cdot \left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right)\right) \cdot \sqrt[3]{\cos y}}\]
  5. Using strategy rm
  6. Applied pow1/315.9

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot \left(\sqrt[3]{\cos y} \cdot \color{blue}{{\left(\cos y\right)}^{\frac{1}{3}}}\right)\right) \cdot \sqrt[3]{\cos y}\]
  7. Applied pow1/315.8

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot \left(\color{blue}{{\left(\cos y\right)}^{\frac{1}{3}}} \cdot {\left(\cos y\right)}^{\frac{1}{3}}\right)\right) \cdot \sqrt[3]{\cos y}\]
  8. Applied pow-prod-down0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot \color{blue}{{\left(\cos y \cdot \cos y\right)}^{\frac{1}{3}}}\right) \cdot \sqrt[3]{\cos y}\]
  9. Simplified0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot {\color{blue}{\left({\left(\cos y\right)}^{2}\right)}}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}\]
  10. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}\]

Reproduce

herbie shell --seed 2019306 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))