\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r160974 = x;
double r160975 = y;
double r160976 = r160974 * r160975;
double r160977 = z;
double r160978 = t;
double r160979 = r160977 * r160978;
double r160980 = r160976 + r160979;
double r160981 = a;
double r160982 = b;
double r160983 = r160981 * r160982;
double r160984 = r160980 + r160983;
double r160985 = c;
double r160986 = i;
double r160987 = r160985 * r160986;
double r160988 = r160984 + r160987;
return r160988;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r160989 = x;
double r160990 = y;
double r160991 = r160989 * r160990;
double r160992 = z;
double r160993 = t;
double r160994 = r160992 * r160993;
double r160995 = r160991 + r160994;
double r160996 = a;
double r160997 = b;
double r160998 = r160996 * r160997;
double r160999 = r160995 + r160998;
double r161000 = c;
double r161001 = i;
double r161002 = r161000 * r161001;
double r161003 = r160999 + r161002;
return r161003;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019306
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))