x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r467210 = x;
double r467211 = y;
double r467212 = z;
double r467213 = r467211 * r467212;
double r467214 = r467210 - r467213;
return r467214;
}
double f(double x, double y, double z) {
double r467215 = x;
double r467216 = y;
double r467217 = z;
double r467218 = r467216 * r467217;
double r467219 = r467215 - r467218;
return r467219;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019306
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))