Average Error: 0.0 → 0.0
Time: 13.5s
Precision: 64
\[\frac{x - y}{z - y}\]
\[\frac{x - y}{z - y}\]
\frac{x - y}{z - y}
\frac{x - y}{z - y}
double f(double x, double y, double z) {
        double r480722 = x;
        double r480723 = y;
        double r480724 = r480722 - r480723;
        double r480725 = z;
        double r480726 = r480725 - r480723;
        double r480727 = r480724 / r480726;
        return r480727;
}

double f(double x, double y, double z) {
        double r480728 = x;
        double r480729 = y;
        double r480730 = r480728 - r480729;
        double r480731 = z;
        double r480732 = r480731 - r480729;
        double r480733 = r480730 / r480732;
        return r480733;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{z - y} - \frac{y}{z - y}\]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{z - y}\]
  2. Final simplification0.0

    \[\leadsto \frac{x - y}{z - y}\]

Reproduce

herbie shell --seed 2019306 
(FPCore (x y z)
  :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
  :precision binary64

  :herbie-target
  (- (/ x (- z y)) (/ y (- z y)))

  (/ (- x y) (- z y)))